This is long because I read through the entire thread replying as issues and comments were written!
If people new to tf2center can only play on shitty, troll filled "casual lobbies" running trainsawlaser, they aren't going to enjoy tf2center and will leave.
what. the. f? These bullshit assumptions aren't helping prove your point. All of a sudden everybody but the experienced comp players are shitty players and trolls? Such bullshit.
Even still there are a few people (myself included) who set requirements on most or all of their lobbies. It usually does take longer to fill (though only because of the poor attitude of the users who think as mentioned above.) but it is usually worth it in having a full team in mumble and having a group of players who actually wanted a fun game with at least some competitiveness and are usually the people willing to wait for that lobby that will have a higher chance of being closely matched instead of joining whatever was going to fill fasted regardless of how much of a roll it is.
I agree -- I always set minimum requirements for my lobbies and even though they're not much (500hrs 50 lobbies) they still take quite long to fill as the very existance of requirements turns a lot of people off, even those who meet them it seems.
1. There is definitely threshold for the player's patience. 1 mediocre game still better than nothing.
Yes but unfortunately it's not one great game with a long wait or one mediocre game -- it's usually one decent game with a long wait or one game which is horrific and makes you want to uninstall!
you're just forcing all the players who aren't part of the super secret fan club to be stuck in a lobby that is now considered to be "casual" and not necessarily to be taken with even a drop of seriousness now that you have AL's.
This is my only concern, and it is a legitimate one. We should not diminish the quality of regular lobbies any further by in any way suggesting that they should not be taken seriously. The language used to differentiate between the lobbies should be carefully considered. i.e. regular and ranked rather than casual and serious.
Btw by far the best source of regular medics is keen newbies, they're basically the only people who want to do it and try to do it properly. They may not be existing league players.
Where did you get that from? We get a lot of 0 lobby medics because it's an almost guaranteed empty slot in the top lobby, not because they're super keen to play a support class.
try hards expect everyone to be great and if you are new or make too many mistakes in one game they tell you to "Delete team fortress 2 from your computer!" or "never lobby again!"
I do believe that in any lobby a player should understand their role before playing it -- or at least I hope this is what happens with the forthcoming higher tier of lobbies. I've always thought if you can't top score in a pub as that class, you probably shouldn't play it in a lobby. The higher tier lobbies, in my opinion, like TF2 PUGs should make it clear it's not a place to learn the game but a place to play at a half decent standard. In an ideal world anyway!
Take yung lean / rich homie quan as an example -- he never joins mumble, but also never quits. He's a good player that everyone is happy to have on their team, mumble or no. Restricting him to mumble-optional lobbies isn't crazy, but maybe it goes too far.
I don't know who he is but not participating in communications in a higher tier lobby seems out of the question. It's people like this who see a spy heading for your medic's back and fail to communicate that, and your medic drops. This is the kind of crap I'd rather not have in higher tier/AL/serious lobbies.
Be sure to give extra consideration to people who play medic. It does no one any good to have ten thousand players and one hundred medics.
What does this mean? If it means what I presume it means -- if users play medic a lot give them preferential treatment -- this sounds impractical to enforce. Also, I don't particularly enjoy playing medic but sometimes play just to get games started. I absolutely will not play medic, however, with heavy and demo with under 1000 hours. It's just a nightmare. I'm sure a lot of other people feel the same way, because as a medic you depend on your team to help you live and when the main people you depend on are most likely quite bad players, you'd rather not depend on them. In other words, playing with tryhard players will make medic more enjoyable (or should I say, less stressful?).
Edited by b33p, 08 September 2014 - 05:13 AM.