I dont play HL because its a boring game mode filled with people like you, but I am in open I guess, which you can verify at: http://play.esea.net/users/575896. Its kind of funny that a heavy main is trying to shittalk someone tho lol, i mean i could be a fucking plat heavy too it isn't hard to track europeans lmao.
+some more blabbering.
Hooowee! Please cut the nuclear-grade bullshit, sugar. This topic is delicate enough without the smell of what you're dishing out.
You're just some random teen dime-a-dozen ESEA Open player with a biiiiiiig mouth and still much to learn. There's a massive difference between not taking lobbies seriously and fooling around. In the former, you play in a relaxed way because there is nothing at stake and most of your mistakes won't get punished, yet you still respect the format and play the objective to win, even if you do it in a crazy/gimmicky way. In the latter, you're simply being a bad sport and a borderline troll, wasting everyone's time by doing something that you could simply do in a bad pub.
And yes, I'm a filthy but proud, 100% pure plat HL player and Engineer main who has watched and played the format almost since its infancy. But I still hopefully have some measure of common sense and humility. Hopefully
Now go back to your salt cave and meditate on these words: "In the land of the blind, the one-eyed man is king."
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Now to stay on topic, it may be pretty hard to truly grasp the impact that such a feature would have (hence the usefulness of testing). BUT my intuition, if I truly want to look at this in a non short-sighted, non narrow-minded way, also is that AL will be much more rather than the private club for the... "better" comp players that a number of people here seem to desire or dread. The devs clearly perceive it, and Fraac has definitely struck the very heart of the topic when he talked about his mixes:
Btw by far the best source of regular medics is keen newbies, they're basically the only people who want to do it and try to do it properly. They may not be existing league players.
Each time comp tf2 has received some exposure, from the HL community challenge, the KK Lo-Fi Offclass cup, IDK newbie mixes back in my days to the more recent HLO, #playcomp, Archimedes cup and Muselk video, you have had an influx of novices rushing to discover the format(s). While many may leave once the hype goes down, every wave will leave a new layer of motivated recruits who want and will progress through the ranks. I have known some players who are now playing at a high level (or have been at some point) since the days when they were still more or less new. Sure some of them were talented to begin with. But they they also wanted to improve, they had ambition and gave themselves the means to achieve their goals.
This is the audience I see that you are trying to capture. I have already witnessed some novice lobby players trying to host their own lobbies as a pre-made team. Of course, good intentions won't sustain a fire, but they sure as hell can help spark it.
Because to my knowledge there aren't any real low-mid hl mix groups in Europe for those players who want to improve but have no team yet, or do not play in a team as main (no, the Colony spreadsheet doesn't really count here).
If implemented right (which I admit will be the tricky part) I don't think it will divide anything. It will simply formalise what some players were already doing anyway by using the requirements options ("Mahmoud" lobbies, "Warpy" lobbies, "Huntsman" lobbies, "Lagwka" lobbies, etc) and make things a little easier to sort out.
Edited by Migthy Burger, 27 May 2015 - 08:45 AM.