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Ragequit received from lobby that didn't start



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#1 Bentley

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Posted 21 March 2015 - 09:58 PM

TF2C Profile: Bentley
Region: NA

Browser: Mozilla Firefox
Critical plugins: --
OS: Windows
Connection type: * Router

Bug type: Stats/User profile
Lobby ID: --
Date & Time: 21 March, roughly 2pm EST

Couldn't find this in the existing topics, so making this post. I tried to join two lobbies this afternoon, neither one started, but I received a ragequit - not sure which lobby it was from. In the first one there was an admin message popup that said the server cannot be connected to, or something similar to that, so the lobby creator had a few minutes to find a new server, but then the lobby never started, so I left it. In the second, after the lobby filled and I clicked ready to start the game, two people left and then there was an admin message in chat that said the lobby was closed, and it never started.

So I am assuming the ragequit I received was from one of those games. Anyway, no big deal, but I already had one from my computer crashing, so I thought I should mention the bug, and hopefully have the ragequit from today removed.

Let me know if you need more info. Thanks a lot!

#2 ninjaMooCow

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Posted 22 March 2015 - 03:37 PM

Devs,

Can you explain "ragequit."  Perhaps we need to add some additional checks. 

 

e.g.

1. Player launched with lobby or subbed

2. Player not in lobby at time that lobby ended normally

 

I'm not sure about this.  Sounds like we could tune up the code to have a little better context?



#3 Bentley

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Posted 23 March 2015 - 03:35 AM

TF2C Profile: Bentley
Region: NA

Browser: Mozilla Firefox
Critical plugins: --
OS: --
Connection type: --

Bug type: Stats/User profile
Lobby ID: --
Date & Time: --

Hey guys, I submitted a bug report either yesterday or two days ago about receiving a ragequit. I realized the reason I got it is because I closed a lobby (i.e. X'd off the internet page), assuming that would remove me from the lobby, but obviously it didn't... realized how that works today. Anyway, didn't want you to spend time investigating a non existent bug.

#4 Luop90

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Posted 23 March 2015 - 01:15 PM

Merged threads.

Closed. See post above.
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