i would suggest to check if a whitelist is working on the server:
during server setup the script checks if a whitelist is set:
rcon command:
mp_tournament_whitelist
result should be like
] mp_tournament_whitelist "mp_tournament_whitelist" = "item_whitelist.txt" game - Specifies the item whitelist file to use.
so this could be a default whitelist and useless for a 6v6 or 9v9 match.
this is the idea:
1) every serverowner (i am not talking about serverme) should copy the tournament whitelists (etf2l_whitelist_6v6.txt or etf2l_whitelist_9v9.txt) to their cfg folder -> cfg/etf2l_whitelist_9v9.txt - then the server can execute or ask first:
2) notice to lobby owner/server say on server after connecting to check the whitelist. approve with !whitelist ok or !whitelist set (if txt is on server folder cfg)
problem is that tf2 doesnt give a response if the file is correct.
i know that every serverowner is responsible for their server - but this could help little more.