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#1 MasterNoob

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Posted 24 October 2015 - 01:11 PM

TF2Center Player Rules & Expectations

 

 

1. Profile Rules

 

1.1 Offensive names

Names that have potential to cause offense to other players, including but not limited to: general derogatory language, directed derogation, discrimination, sexual language, or are generally disrespectful.

 

1.2 Names to impersonate an administrator

Names that attempt to impersonate an administrator or moderator, including parts or their full name, even in parody.

 

1.3 Improper use of Staff Tag

Using an inappropriate variation or parody of the TF2Center tag "TF2C |", for example replacing letters with similar ASCII characters. If you wish to support TF2Center, please use the hashtag "#tf2center.com".

 

1.4 Inappropriate avatar

Avatars that portray imagery or text that is generally derogatory, directly derogatory, discriminatory, sexual, or generally disrespectful.

 

1.5 Inappropriate personal content

Sprays, signatures or other publicly visible personal content that portray imagery or text that is generally derogatory, directly derogatory, discriminatory, sexual, or generally disrespectful.

 

1.6 General Impersonation

Logging in and playing with a name chosen to impersonate a regular player or otherwise using an impersonated name to defame a player's name or otherwise deceive the community.

 

1.7 Ban Evasion

Alternate accounts to evade a ban of any kind will result in a permanent ban from all TF2Center services.

 

 

2. Chat Rules

 

2.1 Offensive Language

Language with the potential to cause offense to other players, including but not limited to: general derogatory language, directed derogation, discrimination, sexual language, or general disrespect towards other players.

 

2.2 Inappropriate Advertising

Advertising unrelated services or competing services is not allowed. Links to affiliated sites such as UGC, ETF2L, ESEA, ozFortress, backpack.tf and other major community websites is acceptable.

 

2.3 Spamming

Sending the same message repeatedly to flood the chat, and may include the excessive use of nonsensical sentences or structures.

 

2.4 Language

In the main TF2C chat, English is the only language allowed to be used.  English must be used for all lobbies located in Europe, North America and Australia.  For lobbies located in a country with a language different to English (eg South America, Russia, Asia), usage of native languages will be allowed in its chat, game and Mumble.

 

2.5 Personal Attacks

Racism or bigotry of any kind which includes remarks that attack anyone's race, sex, religion, nationality, culture, or sexual orientation is strictly prohibited.

 

2.6 Trading

All kinds of the trading activities which include public trade requests in the chat and Mumble, trading announcements, trading spam are prohibited on TF2C.

 

2.7 Porn and morbid visual content

Porn links, morbid videos or images are strictly prohibited.

 

2.8 Arguing Bans

Arguing about a ban in main chat isn't allowed. Instead post an unban request on the forums.

 

2.9 Ban Rules exploitation

Attempting to find loopholes within the ban-list to try to exploit the reason for which you were banned is not acceptable. The Rules are here as guidelines and do not define every reason in which a player could be banned. If you have an issue with a ban, please use the Unban requests forum.

 

 

3. Hacking/Exploitation

 

3.1 Third party manipulation tools

Using or encouraging the use of third party tools to manipulate the game client, including but not limited to wall hacks, aim bots, anti-recoil utilities, or other multihack utilities designed to influence the client and play.

 

3.2 Exploitation of game client

Exploitation of the game client including excessive or abusive manipulation of interpolation ratios, ping registration, or texture modifications designed to be advantageous for the player.

 

3.3 Exploiting map glitches/defects

Abusing faults in the maps to get under/outside of the map, into another team’s spawn, or to otherwise gain significant advantage in play. Please note there are additional areas that may be deemed ‘exploitable’ for Engineers, and are therefore out of bounds for building upon.

 

 

4. Destructive Behavior

 

4.1 Idling inappropriately

Idling or not engaging in play on a server wherein it is inappropriate.

 

4.2 Ghosting/Spectator abuse

Using spectator positions – whether spectator team or upon-death-spectate – to gain an advantage or otherwise spoil a means of play, such as giving away another player’s position making them vulnerable to attack.

 

4.3 Excessive Rage Quitting

It is expected of all players in a lobby to play the lobby to completion, if a player needs to leave the lobby they are expected to report themselves.

 

4.4 Sedition towards TF2Center

Behaviour or actions that seek to undermine TF2Center as a whole, including maligning, dissuading players, misleading others with misinformation regarding TF2Center, encouraging rule violations or otherwise attacking or threatening to attack TF2Center services or TF2Center staff.

 

4.5 Inappropriate behaviour & offclassing

Wasting time in lobbies, inappropriate offclassing, being antagonistic to other players is prohibited.

In 6v6 medic, demo and pocket are generally advised not to offclass. Quick offclassing on last points can be acceptable, but anything beyond this may cause disruption.

We’re trying to keep a balance between winning the game and holding on to the structure of the 6v6 meta. Repping the enemy sniper/engie because their play is effective is not a valid reason.

If a player is found to be spending more than 40% of the lobby as an offclass for any reason they will be in consideration for a ban. Players intentionally pushing this boundary may be banned as well.

 

4.6 Microphone Spamming

Using the microphone to make non-communicative noises, including but not limited to the use of microphone pass-through tools to play music, nonsense noises, screaming, singing, or otherwise inappropriate use of the microphone.

 

 

5. Violation of Law

 

5.1 Suspect violation of law

Behaviours that are suspect of violating EU or UK law, including but not limited to serious cases of harassment, threats of violence, or actions that may denote pedophilia. TF2Center administrators are not litigators, but do our best to comply with the laws that govern the country our servers are hosted within.

 

5.2 Defaulted payments

Failure to adhere to good will with TF2Center when donating; donator rights are a gift in exchange for your contribution. Defaulting on the payment through chargebacks, closed accounts, reported accounts, or otherwise circumventing execution of the transfer of funds.

 

5.3 Stalking

Any identified activity consisting of the repeated following and harassing of another person can be considered in violation of law.

 

 

6. Play Guidelines

 

6.1 Rep Abuse

Players of all skill levels are welcome on TF2Center. Players can use the !rep tool only to remove AFK players and players displaying disruptive behaviour (see pt. 4 of the Rules). Prohibited reasons for !rep tool include:

  • Removing a player because you don't like that player's gameplay for some reason not listed in pt 4 of the Rules. This also includes offclassing.
  • Grouping up on a user and !repping because you do not personally like them.

  • Removing a player to "make room for a friend" via the sub request.

  • !rep a players because they "look too good to not be hacking". If you suspect player are being a hacker, save a demo and post ban request on a forum after the game.

  • Players exhibiting extreme off-classing and refusing to switch back to their assigned class.

Excessive abuse of "!rep" tool can be brought to a ban thread only if you have proof of the incident. Ban requests for "!rep" abuse cases without good descriptions and evidence (e.g. logs) will be rejected.

 

 

7. Lobby Creator Guidelines

 

7.1 Server Quality

Lobby servers must be fit for competitive play, and must be as lag-free as possible. They must have the appropriate whitelists installed, and must not have any gameplay altering mods loaded for the duration of the match.

 

7.2 RCON usage

Leaders should avoid using RCON, most commands needed are issued by TF2Center, and unruly players may be removed via !rep. RCON may be used only for the following:

  • changelevel: to set the map back to the one the lobby was started on.
  • sv_password: to set the password back to the lobby password (note: you may use the re-initialise lobby button on the page to expedite this).

You may use rcon kicked/banned only if accompanied by a ban request on the forums. Misuse of this may be met with a ban.

 

7.3 Configuration issues

TF2Center automatically configures servers. Using your own modified config files is not permitted. In the case that we are unable to properly configure your game. Please make a bug report on the forums. Using your own modified configs to play with a different ruleset then selected can result in a ban.

 

7.4 CVAR modifications

Changing of gameplay modifying CVARs (sv_cheats, gravity) is not tolerated and will be met with lengthy lobby creation bans. Disabling TF2Center’s log listener will be met with a severe ban as we use this for moderation purposes.

 

7.5 Time requirements

For the duration of the lobby the server you provide must be reserved for exclusive use by TF2Center. A lobby may not be ended prematurely, and win conditions be met for the lobby to end. This includes ending the lobby via rcon to use the server for any other purpose.

 

 

8. Lobby Tools Usage

 

8.1 Use of Lobby Kick/Ban Tools

The kick/ban tools are for use at the lobby leaders discretion only. No complaints accepted. Lobby leaders are encouraged to be good hosts, respect other players and use these tools sparingly. Any abuse of these tools will be met with a lengthy ban. Some examples of Abuse of these tools includes things such as kicking all players who join, kicking players because you feel they ‘aren’t good enough’, kicking players as an act of ill will, kicking players because you ‘forgot to reserve’ a slot… etc.

Contrary to this, it is acceptable for lobby leaders to kick those players whom are constantly griefing them, or people they associate with.

Excessively kicking/banning players is not allowed; as a general metric, indiscriminately kicking more than 5 players in one lobby may be met with a ban.

 

8.2 Slot Reservation

If the lobby is full, almost ready and there are still reserved slots unfilled, lobby leaders are obliged to unlock them immediately.

 

8.3 Closing Lobbies

The close lobby function is only permissible where there is an obvious issue with the lobby and a majority of players are calling for closure. This does not include when your team is losing or you personally are not having a good time.

The TF2Center staff team has the right to close any lobby at any time, typical reasons for this include but are not limited to: keeping the Lobby flow going, removing duplicates (badwater pro, rc, rainy, etc..)

 

8.4 Slot Requirements

Slot requirements must be intended for the general good of the lobby. Intentional trolling with requirements (excessive lobby or hour requirements) will result in a lobby closer and/or a ban.


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#2 sage78

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Posted 24 October 2015 - 01:32 PM

2.4 Language
In the main TF2C chat, English is the only language allowed to be used.  English must be used for all lobbies located in Europe, North America and Australia.  For lobbies located in a country with a language different to English (eg South America, Russia, Asia), usage of native languages will be allowed in its chat, game and Mumble.

I think Europe should be added to the exceptions, since just like Asia there are many different languages.

Other than that I personally think rules "1.1 Offensive names" and "1.4 Inappropriate avatar" could be merged for the sake of simplicity and also "1.2 Names to impersonate an administrator" and "1.3 Improper use of Staff Tag" but 1.2 could be removed anyway since its kind of redundant when you already have "1.6 General Impersonation"

Edited by sage78, 24 October 2015 - 01:32 PM.


#3 VoxDei

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Posted 24 October 2015 - 02:16 PM

 

6. Play Guidelines

 

6.1 Rep Abuse

Players of all skill levels are welcome on TF2Center. Players can use the !rep tool only to remove AFK players and players displaying disruptive behaviour (see pt. 4 of the Rules). Prohibited reasons for !rep tool include:

  • Removing a player because you don't like that player's gameplay for some reason not listed in pt 4 of the Rules. This also includes offclassing.
  • Grouping up on a user and !repping because you do not personally like them.

  • Removing a player to "make room for a friend" via the sub request.

  • !rep a players because they "look too good to not be hacking". If you suspect player are being a hacker, save a demo and post ban request on a forum after the game.

  • Players exhibiting extreme off-classing and refusing to switch back to their assigned class.

First noted rule is gramatically incorrect. "If you suspect a player is hacking..." is better. Edit: It should also read "!rep a player because they..." not "players"

Second noted sentence, I want to confirm - You cannot rep players for extreme off-classing? So if someone runs spy from the first mid to halfway through, we cannot rep them? What is considered "extreme?"


Edited by VoxDei, 24 October 2015 - 02:18 PM.


#4 wvittim

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Posted 24 October 2015 - 03:35 PM

Just a quick question. According to these rules would one be allowed to create a lobby with only reserved slots for the purpose of "scrimming" with another team?



#5 Mother Tereza

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Posted 24 October 2015 - 03:52 PM

I think Europe should be added to the exceptions, since just like Asia there are many different languages.

 

Did you ever hear about Babylon? Peoples has been punished by forced to speak on a different languages and lost their ability to understand each other. Here on TF2C we are trying to fix this injustice :) On a serious note, people in Europe use so much languages to communicate. If we would allow to use all of them lobbies would turn into a bloody mess. South America, Russia and Asia are exceptional cases.

 

Just a quick question. According to these rules would one be allowed to create a lobby with only reserved slots for the purpose of "scrimming" with another team?

 

It is okay to reserve as many slots as you need until it doesn't prevent lobby launching (see 8.2). The common rule for reserved slots is "don't force others to wait you".


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#6 FromZero2Hero

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Posted 24 October 2015 - 09:11 PM

 

4.2 Ghosting/Spectator abuse

Using spectator positions – whether spectator team or upon-death-spectate – to gain an advantage or otherwise spoil a means of play, such as giving away another player’s position making them vulnerable to attack.

 

 

If I understand correctly, you cannot call out stuff when you died? That doesn't make sense.


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#7 Highvlass Heavy

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Posted 24 October 2015 - 10:12 PM

 

 

4.2 Ghosting/Spectator abuse

Using spectator positions – whether spectator team or upon-death-spectate – to gain an advantage or otherwise spoil a means of play, such as giving away another player’s position making them vulnerable to attack.

 

 

If I understand correctly, you cannot call out stuff when you died? That doesn't make sense.

 

 

Good catch, we'll have to remove that death part. Death spectating is a very important part of comp TF2. 



#8 Zamparonie

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Posted 25 October 2015 - 12:13 AM

this rules are a bit cheeky for tf2c i mean not even 50% will read them and tf2c is mostly fun then comp i woud say 80% fun and 20% comp

or do you thnik some 300 hour main heavy from trade.tf will read rules or respect then i mean comon its tf2 let them have fun 



#9 Highvlass Heavy

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Posted 25 October 2015 - 01:25 AM


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#10 MikeNGo

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Posted 26 October 2015 - 09:21 AM

It is a positive steep, the anti-bullying clauses. 

 

Edit: Spelling


Edited by MikeNGo, 26 October 2015 - 09:22 AM.


#11 sage78

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Posted 12 November 2015 - 09:10 AM

I think it would be good to expand or change the offclassing rule.

 

Meta police will hate me for this post but if a guy is doing excellent while offclassing I don't think it should be a bannable offence

 

 

Changing the rule so that only people in the offclasser's team can report him would be nice.

 

pDK2Hus.png


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#12 Waffle

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Posted 12 November 2015 - 12:04 PM

I think it would be good to expand or change the offclassing rule.



Meta police will hate me for this post but if a guy is doing excellent while offclassing I don't think it should be a bannable offence


Changing the rule so that only people in the offclasser's team can report him would be nice.

pDK2Hus.png

im not saying I'm against this but if you watch a high level game they wI'll only offclass for a play or two to get picks. If people wanted to play sniper the whole time they could have played highlander. People come to play the meta they are not expecting to have to deal with a sniper the whole game. Any way this rule is still being tweaked

#13 sage78

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Posted 12 November 2015 - 06:16 PM

im not saying I'm against this but if you watch a high level game they wI'll only offclass for a play or two to get picks. If people wanted to play sniper the whole time they could have played highlander. People come to play the meta they are not expecting to have to deal with a sniper the whole game. Any way this rule is still being tweaked

Well yeah, its true that perma offclassing on top teams is extremelly rare, but I assure you that if it worked they would use it no doubt.

So if it works, and is part of the game, why ban it? That's how I see it and why I propose the off-classing reports to be exclusive to your own team. If the enemy team complains thats because they are either mad or losing. When your own team complains, that should be the only thing that matters. Disregarding the complaints of the enemy as long as what you do is wihin the 6s rules.

 

I personally think challenging and adapting the meta is very fun and adds a little variety to the matches.



#14 Highvlass Heavy

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Posted 12 November 2015 - 06:48 PM

The reason offclassing rules were adopted, was because the team decided that center should be a place where people have the ability to learn how competitive TF2 is usually played. There is no doubt that top level players could come into your average center lobby and play any class in the game and do extremely well, but what is learned from that? We're trying to foster an environment where people can play and learn how to play the game at a higher level, a bridge to the competitive format.

 

Getting beat by better, more experienced, players is inevitable, but with offclassing restrictions at least you will be able to learn and develop by seeing how these players win and take advantage of the established meta. The same cannot be said about excessive offclassing, as it is not something you will normally encounter at a high level of play.

 

There is something to be said for exploring the meta of TF2, and I'm always for creative and interesting new ways to play, but for now we can't justify that style of play, as we do not have the tools to moderate it, yet


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#15 sacrilege666

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Posted 18 November 2015 - 02:46 PM

The reason offclassing rules were adopted, was because the team decided that center should be a place where people have the ability to learn how competitive TF2 is usually played. There is no doubt that top level players could come into your average center lobby and play any class in the game and do extremely well, but what is learned from that? We're trying to foster an environment where people can play and learn how to play the game at a higher level, a bridge to the competitive format.

 

Getting beat by better, more experienced, players is inevitable, but with offclassing restrictions at least you will be able to learn and develop by seeing how these players win and take advantage of the established meta. The same cannot be said about excessive offclassing, as it is not something you will normally encounter at a high level of play.

 

There is something to be said for exploring the meta of TF2, and I'm always for creative and interesting new ways to play, but for now we can't justify that style of play, as we do not have the tools to moderate it, yet

this is totally untrue, and spoken from the perspective of a non-high lvl player.

 

To clarify, if you want to create an enviroment that is new user friendly, tf2c would already have implemented an array of other features, from auto scramble, to not condoning random kicks on new players , which still happen and are even encouraged in some ways, if you expect top lvl people to onclass all the time in a lobby, you might be mistaken becuase it is something you might encounter at high lvl play, i don't think highlcass you should comment on that part if you're not a top lvl player yourself, tbh.

 

offclassing, brings flavour into a very old meta, and keeps people on their toes, making games for high lvl players more fun, and newer people get to see, that the age old reddit argument of that 6s doesnt allow any experimentation is a bunch of hogwash. if good players onclass, and don't do anything silly, you would have really really one sided stomps, usually depending on who has the worse medic.

I rather see an open enviroment, where people are friendly to new people and there is room for experimentation, than, making a massive play on something like backburner pyro only to get reported, by people who would abuse the interpretation of the rules, for their own personal grudges. TF2lobby was pretty good in giving players freedom, compared to this to be fair.

 

it's funny, sage and I spend way too much time into 6s and we arrive at the same conclusion, why is this being treated from the HL open/silver bias  from the admins? you should let someone tune in from your staff, that actually plays the mode, instead of enforcing things as an outside agent..


Edited by sacrilege666, 18 November 2015 - 02:49 PM.

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#16 Highvlass Heavy

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Posted 18 November 2015 - 04:40 PM

 

 

this is totally untrue, and spoken from the perspective of a non-high lvl player.

I never claimed to be a "high level" player, although it annoys me that you're judging when your only team is a Euro Iron squad. 

 

tf2c would already have implemented an array of other features, from auto scramble, to not condoning random kicks on new players

 

That's actually in interesting point you bring up. Does allowing lobby leaders the power to kick people go against or motto? Maybe. Perhaps you could submit a reasonable suggestion if you feel there needs to be a change.

 

i don't think highlcass you should comment on that part if you're not a top lvl player yourself, tbh.

You're absolutely right, I do not compete at the top level of TF2, but next time you watch an invite match count how many times a team runs full time pyro and get back to me.

 

if good players onclass, and don't do anything silly, you would have really really one sided stomps, usually depending on who has the worse medic.

That doesnt make any sense. So you're saying that if good players play the class they sign up for, the lobby will always be a stomp? What if both teams have good players playing the correct class? We are fully aware, as stated in my explanation, that high level players could join just about any lobby, play just about any class, and do extremely well. That is something we would like to avoid, as it does not simulate any real competitive environment. 

 

and there is room for experimentation, than, making a massive play on something like backburner pyro only to get reported

Offclassing is not against the rules. Excessive offclassing is against the rules. If you feel like you have a golden opportunity to backburner pyro the whole enemy team go for it. Just don't join every match with the  intention of running pyro the majority of the game.

 

people who would abuse the interpretation of the rules, for their own personal grudges

Players do not interpret the rules, moderators do. 

 

why is this being treated from the HL open/silver bias  from the admins? you should let someone tune in from your staff, that actually plays the mode, instead of enforcing things as an outside agent..

I don't even know what "the silver HL perspective" means, but I can assure you the team knows what 6s is and even how to play it. Honestly I find it rather annoying that someone with almost no competitive experience is trying to lecture me on how to play 6v6. 

 

/rant


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#17 sacrilege666

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Posted 18 November 2015 - 06:15 PM

I never claimed to be a "high level" player, although it annoys me that you're judging when your only team is a Euro Iron squad. 

 

 

 

Excuse me? :D   http://etf2l.org/for...um/user/21815/ Do your homework before you say that please :D

That's actually in interesting point you bring up. Does allowing lobby leaders the power to kick people go against or motto? Maybe. Perhaps you could submit a reasonable suggestion if you feel there needs to be a change.

 

I already did, still waiting for you guys to read through it so it's public, and i made various suggestments before, only to be told to take it to the forums, after which i do write ups that are ignored. :D

 

You're absolutely right, I do not compete at the top level of TF2, but next time you watch an invite match count how many times a team runs full time pyro and get back to me.

 

 

 

 

You didn't watch nerdrage on viaduct running pyro to push out of spawn? and I'm talking about high mixes, where people offclassing is usually accepted under gentleman's agreement..

 

That doesnt make any sense. So you're saying that if good players play the class they sign up for, the lobby will always be a stomp? What if both teams have good players playing the correct class? We are fully aware, as stated in my explanation, that high level players could join just about any lobby, play just about any class, and do extremely well. That is something we would like to avoid, as it does not simulate any real competitive environment. 

 

 

 

are you saying rolls aren't a part of competitve enviroment? And basically you are saying top players shouldnt play at all..

 

Offclassing is not against the rules. Excessive offclassing is against the rules. If you feel like you have a golden opportunity to backburner pyro the whole enemy team go for it. Just don't join every match with the  intention of running pyro the majority of the game.

 

 

What do you think about someone like Flippy then, who will run sniper more than 40% of the time? would he be banned in tf2c for extreme offclassing, Or is this a case of double standards..

 


 

 

 

Players do not interpret the rules, moderators do. 

 

 

 

I'll let you powertrip a bit while, you totally misunderstood the meaning behind that sentence.  You're basically claimin that players don't read the rules or interpret it one way or another..

 

I don't even know what "the silver HL perspective" means, but I can assure you the team knows what 6s is and even how to play it. Honestly I find it rather annoying that someone with almost no competitive experience is trying to lecture me on how to play 6v6. 

 

 

 

Yea, you should first figure out who you are talking to before you write that down, becuase now you look very silly :D



#18 Highvlass Heavy

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Posted 19 November 2015 - 12:58 AM

Sorry I must have been looking at the wrong ETF2L profile. 

Pretty much all of your argument, besides misinterpreting/misreading what I write, is based on the assumption that we're going to be punishing anyone every time they switch class, which just isn't true. This rule is to keep players from offclassing the majority of a 6s game. Like I previously said, if there is a situation where another class is useful, you're allowed to play that class. Yes, we would warn Flippy if he full time sniped just like anyone else, skill level is not a factor. 






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