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Pending Dev response

Lobby won't detect connected players.

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#1 WWhistler



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Posted 02 October 2015 - 07:25 PM

TF2C Profile: WWhistler
Region: Other

Browser: Google Chrome
Critical plugins: --
OS: Windows
Connection type: * Router

Bug type: In-game
Lobby ID: 532904
Date & Time: 2 Oct 16:15 (-3 GTM)

Hello, we have been trying to make some SA lobbies. I believe it's properly configured using the UGC Configs so I really don't know what else can I say.
The servers works well, it changes the password to the random generated one. But still the lobby never shows the players connected and therefore we can't !rep players.

Thanks for any help.

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#2 ninjaMooCow


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Posted 06 October 2015 - 12:14 PM



Yeah, this showed up in your logs..


[2015-10-02 21:04:48,333] Listening to port 5904
[2015-10-02 21:05:48,391] Socket timeout occurred
[2015-10-02 21:06:48,451] Socket timeout occurred
[2015-10-02 21:07:48,491] Socket timeout occurred



Will tag for dev input.  Maybe there is a networking error that happened for this particular lobby.  Have you tried again?

#3 WWhistler



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Posted 18 October 2015 - 04:31 PM

Yes, we did a few lobbies. It seems to be a problem with the host itself (LocalStrike) since both friends of mine have the same problem and we use the same host. The sad thing is that Local it's the best working-non expensive service and can't try another host for testing.


Thanks for the reply, cheers.


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