Jump to content


Photo
- - - - -
Pending Dev response

Lobby won't detect connected players.



  • Please log in to reply
2 replies to this topic

#1 WWhistler

WWhistler

    Newbie

  • Users
  • Pip
  • 2 posts

Steam Profile

Posted 02 October 2015 - 07:25 PM

TF2C Profile: WWhistler
Region: Other

Browser: Google Chrome
Critical plugins: --
OS: Windows
Connection type: * Router

Bug type: In-game
Lobby ID: 532904
Date & Time: 2 Oct 16:15 (-3 GTM)

Hello, we have been trying to make some SA lobbies. I believe it's properly configured using the UGC Configs so I really don't know what else can I say.
The servers works well, it changes the password to the random generated one. But still the lobby never shows the players connected and therefore we can't !rep players.

Thanks for any help.


  • RichardleM likes this

.-!


#2 ninjaMooCow

ninjaMooCow

    Former TF2C staff

  • Members
  • PipPipPipPipPip
  • 2225 posts
  • LocationOhio

Posted 06 October 2015 - 12:14 PM

OMG

 

Yeah, this showed up in your logs..

---

[2015-10-02 21:04:48,333] Listening to port 5904
[2015-10-02 21:05:48,391] Socket timeout occurred
[2015-10-02 21:06:48,451] Socket timeout occurred
[2015-10-02 21:07:48,491] Socket timeout occurred

---

 

Will tag for dev input.  Maybe there is a networking error that happened for this particular lobby.  Have you tried again?



#3 WWhistler

WWhistler

    Newbie

  • Users
  • Pip
  • 2 posts

Steam Profile

Posted 18 October 2015 - 04:31 PM

Yes, we did a few lobbies. It seems to be a problem with the host itself (LocalStrike) since both friends of mine have the same problem and we use the same host. The sad thing is that Local it's the best working-non expensive service and can't try another host for testing.

 

Thanks for the reply, cheers.


.-!






Also tagged with one or more of these keywords: Pending Dev response

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users