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Suggestion: Reserving The Slots While In-lobby



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#1 OMGNinja

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Posted 03 March 2014 - 08:09 PM

So my suggestion as the title says, is to make a feature that allows the lobby hosts/creators to reserve class slots after already making the lobby. I have countlessly found myself having to kick players (which im sorry for) just to get the slot for my friend/teammate. 

 

 

Waiting for response :)


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#2 R.E.M.

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Posted 03 March 2014 - 09:59 PM

If you mean reserving a slot after you've launched the lobby then I'm pretty sure that's possible already although I've never done it before.


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#3 TheMattgician

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Posted 03 March 2014 - 10:02 PM

You probably shouldn't kick players if you mess up the reservation, that's just unfair to the players who may have had to leave a slot in another lobby (it happened to me).

Though I do agree it should be possible to change the slot reservation after the lobby is created.



#4 The Once and Future King

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Posted 03 March 2014 - 11:40 PM

If you mean reserving a slot after you've launched the lobby then I'm pretty sure that's possible already although I've never done it before.

 

 

I don't think it is, or if it is then how to do it is not obvious because I (and I assume the OP also) have tried to find a way to do so and have not been able to.



#5 R.E.M.

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Posted 04 March 2014 - 12:21 PM

I guess the issue is, if someone is in the slot you want to reserve already then that's kind of your bad and that person who filled the slot should be able to stay there. I'm not sure how the system where you can reserve slots after the slot is already filled would work. Would it produce an error? That's something for the developers to decide but for now I think the best thing to do is to leave the person in that slot alone and tell your friend to wait for the next one.

 

However if you must insist on kicking people then do it in the lobby page, not in the server because:

 

1) They get reported automatically when they get kicked from the server which is unfair

2) It's much more wasteful of time, kicking someone from the server rather than from a slot on the lobby page.


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#6 OMGNinja

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Posted 04 March 2014 - 12:49 PM

It's not that i always kick players, It's just after i either forget to reserve the slot or it has been already taken...

Example: I make a lobby n stuff and then my friend comes in and want to play pyro; which is empty so i tell him to come in but after he is not able to take it because it has just been taken.

I really feel this feature would help a lot, but just my personal opinion :)



#7 The Once and Future King

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Posted 04 March 2014 - 01:10 PM

The fact is that a lot of people do kick players from slots for their friends when the slots are not reserved.  I don't know if I have ever been in a lobby with the op, but I have been in plenty of lobbies where the leader would kick one or more people from a certain slot multiple times just so that their friend can get the spot (or get that class on the same team as them.)  by allowing a lobby leader to reserve a slot after they have already created the lobby then this could probably be prevented at least some of the time.


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#8 R.E.M.

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Posted 04 March 2014 - 01:45 PM

It's not that i always kick players, It's just after i either forget to reserve the slot or it has been already taken...

Example: I make a lobby n stuff and then my friend comes in and want to play pyro; which is empty so i tell him to come in but after he is not able to take it because it has just been taken.

I really feel this feature would help a lot, but just my personal opinion :)

 

Yeah but now imagine that you're that pyro and you've sat in a lobby slot for 15/20 mins (most likely more if it's a highlander) only to be kicked by the lobby leader just because he wants his friend to play. Wouldn't that irritate you? It would irritate me.

 

Just ask your friends before you set the lobby up whether they want to play or not and if someone comes online and asks to take a spot that is already filled then that's tough luck whether they are your friend or not. Kicking from lobbies should only be reserved for people who you don't want in lobbies because they'll cause trouble/grief.

 

by allowing a lobby leader to reserve a slot after they have already created the lobby then this could probably be prevented at least some of the time.

 

I would support a system where you can reserve an empty slot once the lobby has opened but then this would encourage people to kick people for no reason having waited for however long they have waited only to be kicked for no good reason.

 

Frankly I think this kind of system would encourage negative behaviours in the community.


Edited by R.E.M., 04 March 2014 - 01:45 PM.

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#9 The Once and Future King

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Posted 04 March 2014 - 02:18 PM

 

Frankly I think this kind of system would encourage negative behaviours in the community.

 

I don't disagree with this, but I don't think it would encourage it that much more than the current system already does.  This already happens, only now when the leader kicks someone and a different person takes it who is not their friend they kick that person too.  I have seen this happen many times and it has even happened to me a couple of times.  Since it already happens the only way to prevent this would be to make it harder (or impossible) for a leader to kick players but I'm sure that receive opposition from a lot of people, and that is really a different conversation entirely from allowing a leader to reserve a slot after the lobby is already created.

 

Edit -- Maybe if a time limit type of system were in place where the leader only had the first say 90-300 seconds (I don't know what the right length would be) to kick a player and after that they are locked into that slot unless they leave it would help.  At least in that case someone who had been sitting in the lobby for a lengthy time would not end up getting kicked from their class.


Edited by The Once and Future King, 04 March 2014 - 02:25 PM.


#10 R.E.M.

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Posted 04 March 2014 - 02:44 PM

This already happens, only now when the leader kicks someone and a different person takes it who is not their friend they kick that person too.  I have seen this happen many times and it has even happened to me a couple of times.

 

Yes but that's an unfortunate consequence of the system we have. No system is perfect but the one that you guys are suggesting will make it even more worthwhile to kick someone for a friend since you can just reserve the slot and auto-kick them out of the spot.

 

Edit -- Maybe if a time limit type of system were in place where the leader only had the first say 90-300 seconds (I don't know what the right length would be) to kick a player and after that they are locked into that slot unless they leave it would help

 

Ok story time.

 

Once upon a time there was a player called X and X played a lot of TF2Center with R.E.M. One day a player who is a complete asshole called Y comes into the lobby and X dosen't know how irritating Y is. Sometime later (more than 300 seconds) R.E.M. comes online and joins X's team. R.E.M. sees Y and recognises Y from yesterday and remembers how much of an asshole he was. So R.E.M. tells X what Y did yesterday and X agrees that Y shouldn't be playing lobbies with them and since it's X's server and lobby he dosen't want anything bad to happen. Unfortunatly since 300 seconds have passed since Y joined the slot, X finds he can no longer kick Y so now they have to either completely remake the lobby (kicking everyone else out) and have to wait another 30 mins for it to fill or they have to endure 30 mins of Y being an asshole and ruining their lobby.

 

Moral of the story is: this is not a good idea.


Edited by R.E.M., 04 March 2014 - 02:45 PM.

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#11 The Once and Future King

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Posted 04 March 2014 - 02:53 PM

 

 

Moral of the story is: this is not a good idea.

 

 

Well then I guess we are stuck with people constantly getting kicked so that leaders friends can get the class they want.



#12 R.E.M.

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Posted 04 March 2014 - 02:56 PM

Well then I guess we are stuck with people constantly getting kicked so that leaders friends can get the class they want.

 

The kick function has to be there because lobby leaders should have the right to decide whether a troublesome player gets to play in their server or not, especially if it's their own server and this person could potentially conduct a DoS attack on it with the connection info.

 

This means that lobby leaders can abuse the kick function but no system is perfect sadly. Every system we ever come up with will have some kind of flaw. That's not to say we can't suggest ideas, that's what this forum section is for, but be prepared to defend any suggestions you come up with when you post them.


Edited by R.E.M., 04 March 2014 - 02:56 PM.

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#13 OMGNinja

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Posted 04 March 2014 - 03:36 PM

I totally disagree with you R.E.M. As you said every system has its flaws but once again; after creating a lobby and an EMPTY EMPTY !!!!! Slot wants to be reserved by the leader so he does not have to close the lobby or kick the player that takes it before the friend can...


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#14 R.E.M.

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Posted 05 March 2014 - 12:50 PM

I totally disagree with you R.E.M. As you said every system has its flaws but once again; after creating a lobby and an EMPTY EMPTY !!!!! Slot wants to be reserved by the leader so he does not have to close the lobby or kick the player that takes it before the friend can...

 

From a few posts back.

 

 

I would support a system where you can reserve an empty slot once the lobby has opened but then this would encourage people to kick people for no reason having waited for however long they have waited only to be kicked for no good reason.

 

The empty slot idea would be great if there was no such thing as kicking. Lobby leaders just need to face the fact that sometimes they can't have the players they want in a lobby unless they're willing to kick someone and ruin someone else's evening.


Edited by R.E.M., 05 March 2014 - 12:51 PM.

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#15 The Once and Future King

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Posted 05 March 2014 - 01:39 PM

The empty slot idea would be great if there was no such thing as kicking. Lobby leaders just need to face the fact that sometimes they can't have the players they want in a lobby unless they're willing to kick someone and ruin someone else's evening.

 

Or a system to reserve slots after the fact that the lobby is created needs to be implemented.  I would like to hear an actual staff memebers opinion on this instead of just the guy who goes around the forums shooting down anyone's idea but his own without giving any actual constructive feedback.


Edited by The Once and Future King, 05 March 2014 - 01:40 PM.

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#16 TheMattgician

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Posted 05 March 2014 - 09:33 PM

First of all, chill.

 

Isn't the obvious fix to give the leader the ability to reserve a slot after the lobby has been created (maybe have a 1 minute time where this is possible if the leader forgot about reserving slots) unless there's a player in that slot?

At worst, the leader will kick someone then reserve the slot, but this already happens.



#17 R.E.M.

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Posted 05 March 2014 - 11:00 PM

I would like to hear an actual staff memebers opinion on this instead of just the guy who goes around the forums shooting down anyone's idea but his own without giving any actual constructive feedback.

 

There's really no need for this. I make plenty of constructive comments on the forum and I have endorsed other people's ideas, just because I don't agree with you on this issue you assume that I'm being unconstructive? I've already told you why I didn't like your idea, I think the current system is better than the one you're proposing, no need to get all upset about it and start accusing me of being unconstructive when I'm not.

 

Also I like how only staff members have valid opinions are allowed to comment now. The whole point of this forum is for everyone express their opinions, negative or positive, constructive or unconstructive.

 

At worst, the leader will kick someone then reserve the slot, but this already happens.

 

That's true but at least that person can rejoin the slot after being kicked whereas now they can't even do that.


Edited by R.E.M., 05 March 2014 - 11:04 PM.

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#18 Mother Tereza

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Posted 06 March 2014 - 01:59 AM

The main problem with the post-reservations is conflict with our real-time system. A lot of questions arises:

  • What will happen, when someone will take slot that you trying to reserve at this moment?
  • Should we temporarely lock this slot while leader is setting up password for it?
  • What if leaders will start to abuse this feature?
  • Does this feature will increase lobby's filling time, because there is no guarantee that your friends will come immediately?

All these issues on a one hand + additional resources to implement this feature, on other hand only small benefit for the lazy lobby leaders. Use Occam's razor rule - remove all unnecessary. And you will see that only thing you need is invite your friends before creating lobby and take care about reservations during creation of the lobby. And even if you need a slot for your friend after, just ask politely, likely you will get those slot easily. And of course the last step is the kicking players to free the slots.


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