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The Jungle Inferno Update has released! With new Weapons! What potential can these items have?


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#1 SQbuilder

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Posted 19 October 2017 - 01:44 PM

Day 3 of the Pyro / Jungle update has released and comes with the Pyro reworks and new pyro weapons. Click on this link for the update page with all the patch notes (http://www.teamfortr...nferno/pyro.php)

 

​Weapons

  1. burst damage flamethrower
  2. a gas can

  3. a jetpack

  4. literally a glove

  5. a banana for the heavy

​Flame Thrower Reworks

  1. Better visual sync with flame particles
  2. new flame particles
  3. after burn is based on how long you actually burn your target
  4. airblasting enemies gives the pyro and the victim more control over the interaction
  5. stronger airblast
  6. victims no longer loose full control when airblasted
  7. more consistent cone for airblasting
  8. aiming at a players feet no longer misses

 

 

Will these weapons and changes shake the meta? Or are they just useless?



#2 nrd.

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Posted 21 October 2017 - 07:51 AM

I reckon they are gonna ban heaps of the weapons that are new...


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#3 sage78

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Posted 22 October 2017 - 12:00 PM

can we use custom whitelists for the new weapons in tf2center?



#4 nrd.

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Posted 23 October 2017 - 03:20 AM

7.1 Server Quality
They must have the appropriate whitelists installed, and must not have any gameplay altering mods loaded for the duration of the match.

 

I'm saying no to that.


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#5 sage78

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Posted 25 October 2017 - 09:38 PM

what if theres a strawpoll in the lobby and everyone votes to do the test whitelist?

also "appropriate whitelist" isn't very specific, i've seen lobbies with old whitelists that block the "jumper" weapons for example, would that be ok?



#6 nrd.

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Posted 02 November 2017 - 05:35 AM

No, that wouldn't be OK, stick to league whitelists or you might be reported by other players.


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