Region: NA
Browser: Google Chrome
Critical plugins: --
OS: Windows
Connection type: * WiFi
Bug type: In-game
Lobby ID: --
Date & Time: 11/3/2016
I created a lobby for product, while connecting my game crashed as it had twice today back to back while trying to connect to lobbies which i find to be strange as I hadn't struggled to make a listen server nor did I have any issues playing some mge earlier on in the day, after connecting for a second time quickly as I always do both times where completely met with a denial of connection.
I hadn't reported the issue the first time as I thought maybe it just sat on my internet but two times in a row comes across is awfully strange, being unable to connect to the lobby server two times in a row and I believe that was after I'd already played a lobby prior to these issues.
Within the span of a few hours I gained two cooldown levels and I'm simply curious as to if anyone may know the cause of the issue.
Previously I fixed the crash issues that even valve couldn't figure out simply by setting the game to run as administrator, I left roughly three weeks ago and came back yesterday updated the game and apparently I'm met with the same issue.
If anyone knows anything that may help I'd love to know.
Error string I caught on the second crash:
] fps_max 0
] retry
Commencing connection retry to 74.91.119.179:27015
Connecting to 74.91.119.179:27015...
Unrecognized client_beginconnect event 'source' argument: '-ConnectStringOnCommandline'
Retrying 74.91.119.179:27015...
Retrying 74.91.119.179:27015...
Retrying 74.91.119.179:27015...
Connection failed after 4 retries.
CClientSteamContext OnSteamServersDisconnected logged on = 0
CTFGCClientSystem::PostInitGC
CTFGCClientSystem - adding listener
CClientSteamContext OnSteamServersConnected logged on = 1
] retry
Commencing connection retry to 74.91.119.179:27015
Connecting to 74.91.119.179:27015...
Unrecognized client_beginconnect event 'source' argument: '-ConnectStringOnCommandline'
Retrying 74.91.119.179:27015...
Connected to 74.91.119.179:27015
Disconnect: Only Lobby players may enter this game.
Disconnect: Only Lobby players may enter this game.
Starting ping measurement
Communications with routing cluster 'lux' have been disrupted.
Communications with routing cluster 'atl' have been disrupted.
Communications with routing cluster 'atl' restored.
Communications with routing cluster 'lux' restored.
Communications with routing cluster 'lhr' have been disrupted.
Communications with routing cluster 'sgp' have been disrupted.