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skilled lobbies pls



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#1 FromZero2Hero

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Posted 22 April 2016 - 07:31 PM

Hello,

 

I'd like either one of these:

 

1) Splitted lobbies according rankings, so you don't have to play with retards.

 

2) a feature on tf2center where you can rate players as retarded/not retarded for yourself. Just to figure out who I should kick from the lobbies I create. 

 

Or you can just ban all the retards, but that would leave only 5% of the playerbase.

 

 

Many thanks.



#2 Highvlass Heavy

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Posted 22 April 2016 - 07:47 PM

We have hour/lobby restrictions for a reason, you should use them if you want a higher skill lobby.



#3 Useless

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Posted 22 April 2016 - 08:09 PM

We have hour/lobby restrictions for a reason, you should use them if you want a higher skill lobby.

To be fair that does not represent skill in any way shape or form. 

I'm personally fine with people being new and unexperienced, you got to learn from somewhere.

But when I see people mid game do things that just boggles my mind in retardness over and over again it just leaves me frustrated.

For example I played a lobby today where my medic stod next me when I was on 6 health, looked at me and poped the uber on himself only to use it to get behind the enemy line. Then in the very same lobby the heavies started throwing sandwiches to enemies. That's what I expect to see in a TF2 pub not TF2Center.

 

So a way to rate players for just your own profile like Zero is suggesting would be nice. That way I don't need to go that extra step to add steam IDs and check every single player to make sure I am not playing with people that just trolls.

 

Also sure I could just report them, get them banned for a day or two and hope they learn. But that is just so tedious that I more often than not decide to ignore it. 

 

 



#4 Mother Tereza

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Posted 22 April 2016 - 09:18 PM

1) Splitted lobbies according rankings, so you don't have to play with retards.

 

Hero, AL 2.0 are coming with the tons of new features. Brace yourself, mate  B)



#5 Ulyk

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Posted 22 April 2016 - 09:56 PM

when is al 2.0? nobody gives an answer, at least an eta (Q3?) or general range without a pointless "sometime this year" i'm looking forward to it fosho



#6 Kengur

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Posted 23 April 2016 - 01:44 PM

AL2 scheduled right after HL3.



#7 nrd.

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Posted 23 April 2016 - 01:49 PM

Nah, it's still in the making. Think about it, the more time spent on it, the better it will be.


It's been fun, thanks for the ride.


#8 Kengur

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Posted 23 April 2016 - 01:57 PM

I've been developing software for >8 years. This is not how it works  :D



#9 nrd.

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Posted 23 April 2016 - 01:58 PM

The devs have their own lives and jobs. Also been busy with fixing various bugs so it TF2C can continue to have a nice site. The DDOS attacks delayed it for a while, and gotta love that April Fools joke. Worth.


It's been fun, thanks for the ride.


#10 nrd.

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Posted 29 June 2016 - 10:51 AM

Can now confirm this is going to be released for AL.


It's been fun, thanks for the ride.






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